Digital+Storytelling

Why digital stories? Digital stories or electronic books (ebooks) can be “played” on a computer or printed out and made into hard copy booklets. They can be used for class reading, shared writing and other activities. They can be copied onto a disc and made available for students to take home to read and share with their families. Pictures for your ebook can come from a wide variety of sources, such as digital cameras, scanned drawings, computer drawing programs, photos of student's art work and online images. PowerPoint, iMovie, Photostory or other presentation tools can be used easily by teachers and students to create their own talking electronic books.

Digital Storytelling is the practice of using computer tools to tell stories. They can be fiction or non fiction. Digital stories can focus on a specific topic, point of view and/or purpose. Digital stories usually contain some mixture of computer-based images, text, recorded audio narration, video clips and/or music

=The digital storytelling process = = =
 * 1) Begin with an idea, decide on the topic - brainstorm, research the content
 * 2) Plan - storyboard, outline.
 * 3) Write a narrative script, captions
 * 4) Collect the images, draw the pictures - that tell the story
 * 5) Insert and arrange the images into Powerpoint, PhotoStory, iMovie, Movie Maker
 * 6) Add text, add speech bubbles to your photos
 * 7) Record student voic**e**, add music

Steps 3 and 4 can be interchangeable - you might start by collecting the images then write the story =**Literacy Links**= … use several strategies to locate, select and record key information from texts - retelling, researching … write narratives which include characters, setting and plot. … order information and sequence events using ... express a point of view providing some information and supporting detail. … combine verbal and visual elements in the texts they produce. … vary their speaking and listening for a small range of contexts, purposes and audiences … follow simple plans and use tools and a range of data types to create information products designed to inform, persuade, entertain or educate particular audiences. … create multimedia products to assist in problem solving across the curriculum. …students use ICT tools to capture and save images. They use simple editing functions to manipulate the images for use in their products. … load or access, navigate and interact with multimedia resources to assist their learning across the curriculum …
 * Reading**
 * Writing,**
 * Speaking and Listening**
 * ICT for creating**

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